Return of the Annunaki
NE female gnome summoner 3, Serpent Summoner (CR 2)
Female gnome summoner (master summoner) 3
NE Small humanoid (gnome)
Init + 2; Senses darkvision 60 ft.; Perception – 1
AC 16, touch 13, flat-footed 14 (+ 3 armor, + 2 Dex, + 1 size)
hp 23 (3d8 + 6)
Fort + 3, Ref + 3, Will + 2; + 2 vs. language-dependent spells, glyphs, symbols, and other magical writing
Defensive Abilities + 4 dodge bonus to AC against humanoids of the giant subtype
Speed 20 ft.
Melee mwk punching dagger + 3 (1d3 – 1 / x3)
Ranged mwk light crossbow + 6 (1d6 / 19-20)
Special Attacks + 1 bonus on attack rolls against humanoids of the goblinoid and reptilian subtypes
Spell-Like Abilities (CL 3rd; concentration + 6)
8/day — summon monster II (3 minutes)
3/day — touch of fatigue (DC 13)
1/day — arcane mark, comprehend languages, message, read magic
Spells Known (CL 3rd; concentration + 6)
1st (4/day) — expeditious retreat, jump, mage armor, shield
0 (at will) — acid splash, detect magic, guidance, mage hand, message, read magic
Str 8, Dex 14, Con 14, Int 13, Wis 8, Cha 17
Base Atk + 2; CMB + 0; CMD 14
Feats Arcane Talent, Augment Summoning, Superior Summoning
Skills Acrobatics + 2 (- 2 jumping), Knowledge (planes) + 9, Ride + 8, Spellcraft + 7, Stealth + 6, Use Magic Device + 9; Racial Modifiers + 2 Knowledge (planes)
Languages Aklo, Gnome, Minatan, Tien
SQ alternate racial traits, lesser eidolon, life link, summoning mastery, weapon familiarity
Combat Gear potion of cure light wounds (4), wand of freezing ray (as scorching ray, but cold; 5 charges), wand of produce flame (10 charges); Other Gear masterwork studded leather armor, masterwork punching dagger, masterwork light crossbow with 20 bolts, 36 gp
Alternate Racial Traits: A serpent summoner has the following alternate racial traits.
Academician: Knowledge (planes) + 2 racial bonus. Replaces obsessive.
Darkvision: Darkvision 60 ft. Replaces low-light vision and keen senses.
Magical Linguist: + 1 DC of language-dependent spells, glyphs, symbols, and magical writing spells, and gain + 2 to saves against such effects. Different racial spell-like abilities. Replaces gnome magic and illusion resistance.
Augment Summoning: A serpent summoner has Augment Summoning as a bonus feat. This ability replaces bond senses.
Lesser Eidolon: A serpent summoner’s eidolon only possesses the abilities of a 1st-level eidolon. This ability replaces the summoner’s normal eidolon ability.
Summoning Mastery (Sp): A serpent summoner can use their summon monster spell-like ability even when their eidolon is summoned, but only a single instance of it functions at a time. When her eidolon isn’t summoned, she may have more than one instance of her summon monster spell-like ability active at a time. This ability replaces the summoner’s normal summon monster I ability and shield ally.
NE Medium outsider (extraplanar)
Init + 3; Senses darkvision 60 ft.; Perception + 4
AC 15, touch 13, flat-footed 12 (+ 3 Dex, + 2 natural)
hp 6 (1d10 + 1)
Fort + 1, Ref + 5, Will + 2
Speed 20 ft., climb 20 ft., swim 20 ft.
Melee bite + 2 (1d6 + 1), tail slap + 0 (1d6)
Space 5 ft.; Reach 5 ft. (10 ft. with bite)
Str 12, Dex 16, Con 13, Int 7, Wis 10, Cha 11
Base Atk + 1; CMB + 2; CMD 15
Skills Acrobatics + 7 ( + 9 to balance on a surface, + 3 jumping), Climb + 9, Perception + 4, Sense Motive + 4, Stealth + 15, Swim + 9; Racial Modifiers + 2 Acrobatics to balance on a surface
Languages Aklo, Gnome, Minatan, Tien
SQ evolutions (bite, climb, mount, reach [bite], skilled [Stealth], swim, tail, tail slap), link, share spells
1st level: Fiendish Dire Rat, Fiendish Eagle, Fiendish Viper
2nd level: Fiendish Octopus, Fiendish Squid, Fiendish Wolf, Small Earth Elemental
Drixi Zaphogish is a gnome with a cute face that is covered in scars, blonde hair, and vibrant orange eyes. She always has a list of numbered rules, maxims, and proverbs of the Ancient Ones covering different situations, and she quotes them whenever she deems it appropriate. She tells boring stories about tending to animals, especially the cuteness of young animals, whenever she is bored or nervous. She is easily angered, and often on the verge of a panic attack or outbursts.
As a youth, she ran away to join a circus in Goka, and after accidentally stepping through a momentary fold in the fabric between the Material Plane and the First World (or “Spirit Realm” in the Dragon Empires), she met her eidolon, and began to listen to his tales of the Ancient Ones. When she was able to go back through another temporary portal between the worlds, she began to summon forth the Serpent Eidolon to tell her more stories of the Ancient Serpent Lords, and their prophesied return. She wishes to do the bidding of the Ancient Ones, to sow the seeds of their returning empire, and finally to gain a place in the afterlife in their honored home in the stars.